In embedded systems, FLASH memory is a type of non-volatile storage used to store program code, constant data, and sometimes user data that must persist between power cycles. Platforms like Arduino and ESP32 often have limited FLASH memory, making it essential to optimize its usage for efficient and reliable operation.
This post explores practical strategies for optimizing FLASH memory usage in embedded systems when programming in C/C++.
Limited Storage Capacity
FLASH memory is typically more limited than other storage types, ranging from a few kilobytes to a few megabytes, depending on the microcontroller.
Program Size Constraints
As your program grows in size, you risk exceeding the available FLASH memory, which could prevent your application from running.
Improving Performance
Efficient FLASH usage can reduce program size, improve load times, and enhance overall system performance.
In Arduino, the PROGMEM
directive allows you to store constant data in FLASH memory rather than RAM. This is useful for large static arrays, strings, or lookup tables that do not change during program execution.
Example: Store constants in FLASH
By storing large constants in FLASH, you save valuable RAM for variables that require frequent updates.
Compiler optimization settings can significantly reduce the size of your program binary stored in FLASH.
Best Practices:
-Os
) in your build settings to optimize for size, reducing the FLASH memory footprint of your program.-ffunction-sections
and -fdata-sections
flags with -Wl,--gc-sections
to remove unused functions and data during linking.If your application uses large lookup tables or arrays, consider storing them in FLASH instead of RAM. This reduces RAM usage and allows for larger datasets.
Example: Store lookup tables in FLASH
In applications where calibration data, settings, or user preferences need to persist between power cycles, use FLASH memory to store these values. On platforms like ESP32, this can be managed using the Preferences
or EEPROM
library.
Example: Store persistent data in FLASH
Inline functions and macros can help reduce the size of your code, but if used excessively, they can increase FLASH usage by duplicating code.
Best Practices:
While libraries can speed up development, they can also significantly increase FLASH usage due to their added code. Include only necessary libraries and consider lightweight alternatives.
Best Practices:
Optimizing FLASH memory usage is essential for embedded systems, particularly when working with limited resources on platforms like Arduino and ESP32. By storing constants and large datasets in FLASH, optimizing compiler settings, and carefully managing library usage, you can maximize the available memory and ensure your application runs efficiently.
These strategies help you make the most of your FLASH memory, allowing you to build more robust and reliable embedded systems using C/C++. By understanding and applying these techniques, you can avoid common pitfalls related to memory constraints and improve the overall performance of your applications.